WELCOME TO CALUM ROBB DESIGN
Music Design | Sound Design
ABOUT
The Full Story
Calum Robb is a versatile and accomplished artist specializing in music composition, sound design, and live performances, focusing on game audio. Known for his passion for crafting immersive auditory experiences, Calum has become a prominent figure in gaming soundscapes. His journey into game audio was bolstered by an honours degree in Sound and Music for Games, completed in 2018 with first-class honours, adding a layer of sophistication to his practical skills and deepening his theoretical knowledge.
Before delving into game audio, Calum honed his musical talents as a member of the critically acclaimed band, Black City Lights. During his time with the band, he contributed to their distinctive sound and multiple releases, sharing stages with renowned acts like Grimes, Future Islands, Little Dragon, Wild Beasts, The Naked and Famous, Baths and many more. These experiences showcased his dedication and artistry and laid a solid foundation for his future music and sound design endeavours.
As the exclusive Music and Sound Designer at Blazing Griffin, Calum plays a pivotal role in shaping the auditory aspects of the company's diverse projects. His meticulous work crafting music and sound effects has significantly enhanced gameplay across multiple titles, both released and under development. Calum's versatility shines as he adapts his skills to match the unique requirements of various game genres and themes. Beyond his role at Blazing Griffin, he also engages in freelance projects, further enriching his portfolio and bringing fresh perspectives to the studio. Through his dedication to creating immersive soundscapes, Calum continues to leave a lasting impact on the gaming world.
CREDITS:
Arsene Lupin - Once a Thief.
Apartment Story.
Agatha Christie - Hercule Poirot: The London Case.
Takenoko.
Agatha Christie - Hercule Poirot: The First Cases.
Murder Mystery Machine.
Remedy Quest.
Station.
SKILLS:
- Over 15 years of Sound and Music Design and Production.
- VO direction and implementation.
- Audio Branding.
- Jira Management / Project Management.
- Game and Narrative Design.
- Wwise, PureData, Ableton, Unity, Fmod, Unreal, C#.
- Great communication skills for interacting with clients and agency teams.
- Motivated team leader.
- Creative Lead experience.
- Game Production
GAME AUDIO PORTFOLIO
MUSIC PROJECTS
Black City Lights: