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Music Design | Sound Design

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The Full Story

In 2009 I graduated with a Degree in Design from Massey University in New Zealand. From there I began my career in advertising, swiftly moving into the music industry shortly after where I found my passion for music production and audio design. Throughout the years I've worked on projects for brands and major clients. I wanted to hone my skills and in 2020 I graduated from Abertay University Dundee, with a First in BA(Hons) Sound and Music for Games. I also studied Game Design and Programming, which expanded my skill sets through practice and research, and on the way, I fell back in love with the fundamentals of design and working in creative teams again. 

At the moment I'm currently working at Blazing Griffin, as the soul Sound & Music Designer and as a Game Producer in a dual role. I'm currently working on multiple projects and at the moment the focus has been on games from Snapchat, Agatha Christie, and Supermassive for their future releases.

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Design Concrete

- Over 12 years of Audio Design + Music Design
- VO direction and implementation
- Audio Branding
- Jira Management / Project Management
- Game and Narrative Design.
- Wwise, PureData, Ableton, Unity, Fmod, Unreal, C#
- Great communication skills for interacting with clients and agency teams.
- Motivated team leader.
- Creative Lead experience.
- Game Production

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